1 Etymology Understanding MultimediaDescribe the Multimedia
2 GENERAL MULTIMEDIA
3 General Definition MultimediaMultimedia is a means or device communication through more than one media communication to convey information using computer in penyampainnya of text, audio, graphics, animation and video.
4 STRUCTURE INFORMATION SYSTEMMULTIMEDIA
5 Multimedia Information System StructureThere are four structures Multimedia Information Systems by Laura Lemay in which each structure has purpose and usefulness of different
6 Multimedia Information System Structure1. Linear Structure This structure is suitable to highlight the inter-level flow when you want to highlight topics each level.
7 Multimedia Information System Structure2. Structure Herarki This structure better suited to highlight all levels simultaneously.
8 Multimedia Information System Structure3. Pyramid Structure This structure would be more appropriate when used to refer to all levels who have the same resources.
9 Multimedia Information System Structure4. Polar Structure Within this structure we will see that all levels have a universal resource.
10 USING THE MULTIMEDIA ENVIRONMENT
11 Environment that uses Multimedia:1. Multimedia in Business For business applications including multimedia presentations, training, marketing, advertising, product demos, data bases, catalogs, flash messages, and network communications.
12 Environment that uses Multimedia:2. Multimedia in Schools Application of interactive learning media production, design, and operate web sites.
13 Environment that uses Multimedia:3. Multimedia in the House Include gardening, cooking until the design houses, re-modeling, and improve the software.
14 Environment that uses Multimedia:4. Multimedia in Public Places Such as in hotels, stations, trains, malls, museums, grocery stores, terminals, and kiosks stand alone.
15 GENERAL TERMS IN THE FIELD OF MULTIMEDIA
16 General terms in the field of multimedia:1. Interactive Multimedia End-user multimedia / user can control what and in what order sent multimedia elements.
17 General terms in the field of multimedia:2. Multimedia Programmer Programmers who integrate the elements of a project into a whole that must use a system autoring / programming language.
18 General terms in the field of multimedia:3. Linear Multimedia A multimedia structure in which users navigate the order of a frame / bite to the other information.
19 General terms in the field of multimedia:4. Multimedia Nonlinear Multimedia Strutur where users navigate freely in the contents of a project is not limited by the specified route.
20 General terms in the field of multimedia:5. Multimedia Projects Support software and content of messages that can be presented on a computer screen / television. Also has a multimedia meaning-making process.
21 DEVELOPMENT STAGES MULTIMEDIA PROJECT
22 Preparation Stages Multimedia ProjectPlanning and Financing Before doing it we must do project planning and predicts that the cost will be issued
23 Preparation Stages Multimedia ProjectDesign and Production After making planning and financing to calculate the next step is designing a product, then proceed to the production stage
24 Preparation Stages Multimedia ProjectTesting This is the most important stage because the testing we can find quality products made
25 Preparation Stages Multimedia ProjectDelivery After doing the test phase, the next is sending. This stage is the final step.
26 EQUIPMENT USED FOR MULTIMEDIA PROJECTS
27 Equipment Used for Multimedia ProjectsHardware Includes: Computer Printer Scanner, etc.
28 Equipment Used for Multimedia ProjectsSoftware Includes supporting softwares such as: Adobe Photoshop Corel Draw Flash etc.
29 Equipment Used for Multimedia ProjectsCreativity This is the main capital must be owned, because without the creativity of the product will be monotonous and less demand.
30 Equipment Used for Multimedia ProjectsOrganization In a project organization also needed to keep things neatly terkodinir.
31 Examples of Multimedia products
32 Cover Design
33 Design Templates
34 Design Templates
35 Cartoon Character Creation
36 Sinematografi
37 Sinematografi
38 Manipulasi Gambar
39 Animasi 3D
40 Desain Grafis
41 SMK NEGERI 2 CIKARANG BARATThe End